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	<id>https://n-gon.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Somebody+like+me</id>
	<title>n-gon Wiki - User contributions [en]</title>
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	<updated>2026-04-10T19:54:14Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://n-gon.wiki/index.php?title=Fields&amp;diff=2340</id>
		<title>Fields</title>
		<link rel="alternate" type="text/html" href="https://n-gon.wiki/index.php?title=Fields&amp;diff=2340"/>
		<updated>2025-06-26T17:19:34Z</updated>

		<summary type="html">&lt;p&gt;Somebody like me: Standing wave combo added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fieldcircle}} {{Fieldtext|fields}} are one of the major [[power ups]] in &#039;&#039;[[n-gon]]&#039;&#039;. They give unique abilities, but you can only have one at a time. A {{Fieldtext}}&#039;s main purpose is collecting [[power ups]] and most of the can be used to grab and throw {{Blocktext|blocks}}. Each field generates a certain amount of {{Energytext}}. They can be upgraded with {{Fieldtechcircle}}   {{fieldtext}}[[tech|{{Techtext}}]]. There are currently 11 {{Fieldtext|fields}} in the game, and the default {{fieldtext}} is [[field emitter]]. &lt;br /&gt;
&lt;br /&gt;
The {{Fieldcircle}} {{Fieldtext|field}} power up will allow you to switch to another {{Fieldtext|field}}. You will have a menu with 2 {{Choicetext}} that can be rerolled with {{Researchtext}}, and closed with {{Canceltext}}. &lt;br /&gt;
&lt;br /&gt;
== List of {{Fieldtext|fields}} ==&lt;br /&gt;
=== Current {{Fieldtext|fields}}===&lt;br /&gt;
* [[field emitter]] (default)&lt;br /&gt;
* [[standing wave]] (formerly named standing wave harmonics)&lt;br /&gt;
* [[perfect diamagnetism]]&lt;br /&gt;
* [[negative mass]]&lt;br /&gt;
* [[molecular assembler]] (formerly named nano-scale manufacturing)&lt;br /&gt;
* [[plasma torch]]&lt;br /&gt;
* [[time dilation]] (formerly named time dilation field)&lt;br /&gt;
* [[metamaterial cloaking]]&lt;br /&gt;
* [[pilot wave]]&lt;br /&gt;
* [[wormhole]]&lt;br /&gt;
* [[grappling hook]]&lt;br /&gt;
&lt;br /&gt;
=== Previous {{Fieldtext|fields}} ===&lt;br /&gt;
* phase decoherence field (reworked to metamaterial cloaking)&lt;br /&gt;
* kinetic energy field &lt;br /&gt;
&lt;br /&gt;
=== Community {{Fieldtext|fields}} ===&lt;br /&gt;
* [[energy condenser]] ([[n-gon upgraded]])&lt;br /&gt;
* [[einstein&#039;s shield]] ([[n-gon enhanced]])&lt;br /&gt;
* [[matter displacement]] (n-gon enhanced)&lt;br /&gt;
* [[tachyonic field]] ([[n-scythe]])&lt;br /&gt;
&lt;br /&gt;
== {{Couplingtext}} ==&lt;br /&gt;
{{Couplingcircle}}{{Couplingtext}} give unique bonuses for each {{Fieldtext}}. Here are the bonuses:&lt;br /&gt;
&lt;br /&gt;
* field emitter: &#039;&#039;&#039;all&#039;&#039;&#039; effects per {{Couplingcircle}} (likely excludes effects of time dilation, metamaterial cloaking, and wormhole)&lt;br /&gt;
* standing wave: +5 maximum {{Energy}} per {{Couplingcircle}}&lt;br /&gt;
* perfect diamagnetism: &#039;&#039;&#039;deflecting&#039;&#039;&#039; condenses 0.10 {{ice IX}} per {{Couplingcircle}}&lt;br /&gt;
* negative mass: &#039;&#039;&#039;0.97x&#039;&#039;&#039; {{damage taken}} per {{Couplingcircle}}&lt;br /&gt;
* molecular assembler: &#039;&#039;&#039;+0.6&#039;&#039;&#039; {{Energy}} per second per {{Couplingcircle}}&lt;br /&gt;
* plasma torch: &#039;&#039;&#039;1.025x&#039;&#039;&#039; {{damage}} per {{Couplingcircle}}&lt;br /&gt;
* time dilation: &#039;&#039;&#039;+1.05x&#039;&#039;&#039; longer {{stop time|stopped time}} per {{Couplingcircle}}&lt;br /&gt;
* metamaterial cloaking: &#039;&#039;&#039;1.050x&#039;&#039;&#039; ambush {{damage}} per {{Couplingcircle}}&lt;br /&gt;
* pilot wave: &#039;&#039;&#039;1.05x&#039;&#039;&#039; {{block}} collision {{damage}} per {{Couplingcircle}}&lt;br /&gt;
* wormhole: after eating {{block|blocks}} &#039;&#039;&#039;+2&#039;&#039;&#039; {{Energy}} per {{Couplingcircle}} &lt;br /&gt;
* grappling hook: {{ammocircle}} give 4% more ammo per {{Couplingcircle}}&lt;br /&gt;
&lt;br /&gt;
== Combos ==&lt;br /&gt;
Combos are secret key inputs that you can type. They are in the {{Fieldtext}} descriptions but match color of the background, making them invisible. They also include diagonal arows; however, those should be ignored. These Combos give different things depending on your field. This feature is out and all {{Field|fields}} have them. (WIP putting into wiki) &lt;br /&gt;
&lt;br /&gt;
* molecular assembler: ↓→↓←↑↑↓ (displayed in-game as ↓↘→↓↙←↑↑↓), changes your molecular assembler mode&lt;br /&gt;
* pilot wave: ↓↓→↓←↓↓ (displayed in-game as ↓↓→↘↓↙←↓↓), spawns a {{block}}  (due to it beginning and ending with the same inputs it can be chain cast by looping this  ↓↓→↓←)&lt;br /&gt;
* standing wave: ←←↓→→↓ (same as displayed in game), changes the ratio of Max Health to Max Energy. Original : 250Energy : 100Health, 1 cycles: 500Energy : 50Health, 2 cycles 125Energy : 200Health. 3 cycles reset ratio to original.&lt;br /&gt;
{{Fields}}&lt;br /&gt;
{{DISPLAYTITLE:{{Fieldcircle}} {{Field|fields}}}}&lt;br /&gt;
[[Category:Fields| ]]&lt;/div&gt;</summary>
		<author><name>Somebody like me</name></author>
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