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Created page with "Difficulty, in n-gon, refers to how hard the game is. It is determined at the start of the game with the {{Difficultycircle}}Difficulty Selector Power-up. Difficulty 2 is the default one. == List of Difficulties == === Difficulty 1 === '''0.85x''' {{Damagetext}} per level '''1.25x''' {{Damagetakentext}} per level === Difficulty 2 (default) === spawn '''more''' mobs mobs move '''faster''' === Difficulty 3 === spawn a '''2nd''' boss..."
 
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Difficulty, in n-gon, refers to how hard the game is. It is determined at the start of the game with the {{Difficultycircle}}[[Power-ups#Difficulty Selector|Difficulty Selector Power-up]]. Difficulty 2 is the default one.
'''Difficulty''', in ''[[n-gon]]'', refers to how hard the game is. It is determined at the start of the game with the {{Difficultycircle}} [[Power-ups#Difficulty Selector|Difficulty Selector Power-up]]. Difficulty 2 is the default one.
 
Once you have beaten all the Difficulties, try and beat a different type of [[Types of Runs|Run]] !


== List of Difficulties ==
== List of Difficulties ==


=== Difficulty 1 ===
=== Difficulty 1 ===
'''0.85x''' {{Damagetext}} per level
:'''0.85x''' {{Damagetext}} per level
 
:'''1.25x''' {{Damagetakentext}} per level
'''1.25x''' {{Damagetakentext}} per level


=== Difficulty 2 (default) ===
=== Difficulty 2 (default) ===
spawn '''more''' mobs
:spawn '''more''' mobs
 
:mobs move '''faster'''
mobs move '''faster'''


=== Difficulty 3 ===
=== Difficulty 3 ===
spawn a '''2nd''' boss each level
:spawn a '''2nd''' boss each level
 
:bosses spawn '''0.5x''' power ups
bosses spawn '''0.5x''' power ups


=== Difficulty 4 ===
=== Difficulty 4 ===
'''0.85x''' {{Damagetext}} per level
:'''0.85x''' {{Damagetext}} per level
 
:'''1.25x''' {{Damagetakentext}} per level
'''1.25x''' {{Damagetakentext}} per level


=== Difficulty 5 ===
=== Difficulty 5 ===
'''+1''' random constraint each level
:'''+1''' random {{constrainttext}} each level
 
:fewer initial power ups
fewer initial power ups


=== Difficulty 6 ===
=== Difficulty 6 ===
'''0.5x''' initial {{Damagetext}}
:'''0.5x''' initial {{Damagetext}}
:'''2x''' initial {{Damagetakentext}}


'''2x''' initial {{Damagetakentext}}
=== Difficulty 7 ===
:'''+1''' random {{constrainttext}} each level
:fewer {{Techcircle}} spawn


=== Difficulty 7 ===
== List of {{Constrainttext|constraints}} ==
'''+1''' random constraint each level
In Difficulties 5 and higher, you will {{Constrainttext|constraints}}. Here is a list of them:


fewer {{Techcircle}} spawn
* slow bots
* 0 duplication
* 33% of mobs respawn
* mob death heals nearby mobs
* mobs heal after you take damage
* 40% Junk chance
* no pause while choosing
* power ups in statis
* 0.5x max health
* 0.5x max energy
* no health bars
* -1 choice
* 2x ammo cost
* 4x shielded mobs
* after 40 seconds spawn WIMPs


== Other Difficulty Systems ==
== Other Difficulty Systems ==
Line 45: Line 59:
=== Mods ===
=== Mods ===
Some [[List of mods|mods]] have other difficulties.
Some [[List of mods|mods]] have other difficulties.
[[Category:Gameplay]]

Latest revision as of 21:11, 11 February 2025

Difficulty, in n-gon, refers to how hard the game is. It is determined at the start of the game with the  Difficulty Selector Power-up. Difficulty 2 is the default one.

Once you have beaten all the Difficulties, try and beat a different type of Run !

List of Difficulties

Difficulty 1

0.85x damage per level
1.25x damage taken per level

Difficulty 2 (default)

spawn more mobs
mobs move faster

Difficulty 3

spawn a 2nd boss each level
bosses spawn 0.5x power ups

Difficulty 4

0.85x damage per level
1.25x damage taken per level

Difficulty 5

+1 random constraint each level
fewer initial power ups

Difficulty 6

0.5x initial damage
2x initial damage taken

Difficulty 7

+1 random constraint each level
fewer spawn

List of constraints

In Difficulties 5 and higher, you will constraints. Here is a list of them:

  • slow bots
  • 0 duplication
  • 33% of mobs respawn
  • mob death heals nearby mobs
  • mobs heal after you take damage
  • 40% Junk chance
  • no pause while choosing
  • power ups in statis
  • 0.5x max health
  • 0.5x max energy
  • no health bars
  • -1 choice
  • 2x ammo cost
  • 4x shielded mobs
  • after 40 seconds spawn WIMPs

Other Difficulty Systems

Old System

In previous versions of the game, the difficulties were "easy", "normal", "hard", and "why ?". You had to chose your difficulty in the settings.

Mods

Some mods have other difficulties.