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=== {{Energytext}} ===
=== {{Energytext}} ===
{{Energytext}} is used to activate your field, and 100 is the maximum by default. It regenerates passively, at different speeds depending on your {{Fieldtext |field}}.  
{{Energytext}} is used to activate your field, and 100 is the maximum by default. It regenerates passively, at different speeds depending on your {{Fieldtext |field}} (+4 energy/sec for [[field emmiter]]).


=== {{Damagetext}} ===
=== {{Damagetext}} ===
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=== {{Duplicatetext |DUPLICATION}} ===
=== {{Duplicatetext |DUPLICATION}} ===
This refers to the probability of a Power-up to {{Duplicatetext}}.  
This refers to the probability of a Power-up to {{Duplicatetext}}. It is 0% by default and can be increased with various {{Techtext}}. 


duplication chance, junk chance, fire rate, (I will continue editing this later…)
duplication chance, junk chance, fire rate, (I will continue editing this later…)

Revision as of 13:45, 15 January 2025

m, standing

m is the playable character in n-gon.


Movement

Moving m is very easy as it is a 2D game. Use WASD or the Arrow Keys (you can customise the controls) to move, jump, and crouch.

Stats

You can view all theses stats in the pause menu.

health

health is the amount of life you have left, with 100 being the maximum by default. You can increase your health with heals.

energy

energy is used to activate your field, and 100 is the maximum by default. It regenerates passively, at different speeds depending on your field (+4 energy/sec for field emmiter).

damage

This refers to how much of a mob's health you take away. You can also see the amount with the current level you are on level (this will depend one your chosen difficulty). It starts of at 1x.

damage taken

This refers to how much of your health mobs take away from you. You can also see the amount with the current level you are on. It starts of at 1x.

mass

m's mass by default is 5, but grabbing blocks increases it. Your speed and jump height are lower if your mass increases.

DUPLICATION

This refers to the probability of a Power-up to duplicate. It is 0% by default and can be increased with various tech.

duplication chance, junk chance, fire rate, (I will continue editing this later…)