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* [[islands]] by Richard0820
* [[islands]] by Richard0820
* [[temple]] by Scar1337
* [[temple]] by Scar1337
* dripp by M. B.
* [[dripp]] by M. B.
* biohazard by INOOBBOI and THESCHWARMA
* [[biohazard]] by INOOBBOI and THESCHWARMA
* stereoMadness by Richard0820
* [[stereoMadness]] by Richard0820
* yingYang by Richard0820
* [[yingYang]] by Richard0820
* staircase by ryanbear
* [[staircase]] by ryanbear
* fortress by Desboot
* [[fortress]] by Desboot
* commandeer by Desboot
* [[commandeer]] by Desboot
* clock by Cornbread 2100
* [[clock]] by Cornbread 2100
* buttonbutton by ||Destabilized E||
* buttonbutton by ||Destabilized E||
* downpour by DesBoot
* downpour by DesBoot

Revision as of 23:10, 1 February 2025

Maps, or levels, are unique environments you must travel through. You need to reach the blue door to access the next map. You must complete 13 of them (plus initial) to beat the game.

List of Maps

Official Maps

Unique Maps

These are levels that can only spawn under special conditions. Initial is always the first level, and subway and final are always the last 2. Reactor always spawns once per game towards the middle of the run. One of the other 3 levels will also appear per game, as a challenge to the player.

Normal Maps

These are levels made by Landgreen. These levels can spawn at almost any point in a run, and are generally fairly simple levels. Levels added after pavilion are referred to as “modern maps”.

Training Maps

These maps are only found in Training Mode.

  • walk
  • crouch
  • jump
  • hold
  • throw
  • throwAt
  • deflect
  • heal
  • fire
  • nailGun
  • shotGun
  • superBalls
  • wave
  • missile
  • stack
  • mine
  • grenades
  • harpoon

Community Maps

Community maps are maps were created by the community.

In n-gon

These community maps are present in n-gon. You can turn them on in the game settings before starting a game.

  • gauntlet by
  • stronghold by Francois
  • basement by Francois
  • crossfire by iNoobBoi
  • vats by Dablux
  • run by iNoobBoi
  • ngon by Oranger
  • house by Francois
  • perplex by Oranger
  • coliseum by iNoobBoi
  • tunnel by Scarlettt
  • islands by Richard0820
  • temple by Scar1337
  • dripp by M. B.
  • biohazard by INOOBBOI and THESCHWARMA
  • stereoMadness by Richard0820
  • yingYang by Richard0820
  • staircase by ryanbear
  • fortress by Desboot
  • commandeer by Desboot
  • clock by Cornbread 2100
  • buttonbutton by ||Destabilized E||
  • downpour by DesBoot
  • superNgonBros by Desboot
  • underpass by Richard 0820
  • cantilever by Eclipse#7932
  • tlinat by Richard0820
  • ruins by SiddhUPe
  • ace by Richard0820
  • crimsonTowers by Richard0820
  • LaunchSite by DesBoot
  • shipwreck by 3xionDev
  • unchartedCave by 3xionDev
  • dojo by werid_pusheen, fixed by Cornbread 2100
  • arena by Whyisthisnotavalable and Richard0820
  • soft by Richard0820
  • flappyGon by Digin
  • rings by ThatLittleFrog
  • trial by Cirryn and Tarantula Hawk

In Mods

these community maps are only found in specific mods.

  • split (c-gon)
  • bifurcate (c-gon)
  • descent (c-gon)

Removed Maps

These are community maps were removed from the game.

  • Detour by Francois
  • Diamagnetism by Richard

Map Elements

These are special elements of a map that are found in specific ones:

Level Spawn/Exit

The Level spawn is the gray door you spawn in at the start of the level. The exit is a blue door that you need to stay in for a couple of seconds, and it will bring you to the next level.

Blocks

blocks can be any shape and can be grabbed and thrown using you field. Most mobs become blocks after you kill them.

Slime

Slime, also called acid or goo, is a green liquid that slows you down. It will first drain all you energy, then your health.

Switches

Switches can be toggled on or off by pushing them. They are blue when on and gray when off. They can turn on on elevator, switch off lasers, etc.

Buttons

These red buttons can be pressed on by walking on them or using a block. Some buttons stay down after removing what is on it, other go back up. These can open doors, toggle map lasers, etc.

Lasers

Motion-triggered Lasers

Elevators

Doors

Portals

Portals always come in pairs: one orange and one blue one. Anything that enters through one (you, blocks, power ups) will instantly be teleported to the other one.

Jump Pads

These pink surfaces launch anything that touches it into the air.

Conveyor Belts

Conveyer belts move in a particular direction and move anything on them. Different conveyer belts can have different speeds. Their direction can sometimes be changed using a button.

Secret Passages

These parts of the map a grayed out and appear hidden. They often include power ups in them.

Vanishing Elements

Gravity Switchers

Gravity switchers look like Buttons, but pressing on them will flip the gravity vertically. The area above them makes mobs and power ups float.

Fizzlers

Fizzlers remove all the blocks that come in contact with them.