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Maps, or levels, are unique environments you must travel through. You need to reach the blue door to access the next map.   
Maps, or levels, are unique environments you must travel through. You need to reach the blue door to access the next map.   
== Map Elements ==
These are special elements of a map that are found in specific ones:
=== Level Spawn/Exit ===
The Level spawn is the gray door you spawn in at the start of the level. The exit is a blue door that you need to stay in for a couple of seconds, and it will bring you to the next level.
=== Switches ===
Switches can be toggled on or off by pushing them. They are blue when on and gray when off. They can turn on on elevator, switch off lasers, etc.
=== Fizzlers ===
Fizzlers remove all t
=== Buttons ===
These red buttons can be pressed on by walking on them or using a block. Some buttons say down after removing what is on it, other go back up. These can open doors, toggle map lasers, etc.
=== Lasers ===
=== Motion-triggered Lasers ===
=== Elevators ===
=== Doors ===
=== Portals ===
=== Jump Pads ===
=== Conveyor Belts ===
=== Secret Passages ===
=== Vanishing Elements ===
=== Gravity Switchers ===


== List of Maps ==
== List of Maps ==
Line 101: Line 136:


=== Removed Maps ===
=== Removed Maps ===
These maps were removed from the game.
These are community maps were removed from the game.
 
* Detour by Francois
* Diamagnetism by Richard

Revision as of 18:44, 10 January 2025

Maps, or levels, are unique environments you must travel through. You need to reach the blue door to access the next map.

Map Elements

These are special elements of a map that are found in specific ones:

Level Spawn/Exit

The Level spawn is the gray door you spawn in at the start of the level. The exit is a blue door that you need to stay in for a couple of seconds, and it will bring you to the next level.

Switches

Switches can be toggled on or off by pushing them. They are blue when on and gray when off. They can turn on on elevator, switch off lasers, etc.

Fizzlers

Fizzlers remove all t

Buttons

These red buttons can be pressed on by walking on them or using a block. Some buttons say down after removing what is on it, other go back up. These can open doors, toggle map lasers, etc.

Lasers

Motion-triggered Lasers

Elevators

Doors

Portals

Jump Pads

Conveyor Belts

Secret Passages

Vanishing Elements

Gravity Switchers

List of Maps

Official Maps

Unique Maps

These are levels that can only spawn under special conditions. Initial is always the first level, and subway and final are always the last 2. Reactor always spawns once per game towards the middle of the run. One of the other 3 levels will also appear per game, as a challenge to the player.

  • initial
  • reservoir
  • factory
  • interferometer
  • reactor
  • subway
  • final

Normal Maps

These are levels made by Landgreen. These levels can spawn at almost any point in a run, and are generally fairly simple levels. Levels added after pavilion are referred to as “modern maps”.

  • labs
  • rooftops
  • skyscrapers
  • warehouse
  • highrise
  • office
  • aerie
  • satellite
  • sewers
  • testChamber
  • pavilion
  • lock
  • towers
  • flocculation
  • gravitron
  • substructure

Community Maps

Community maps are maps were created by the community. You can turn them on in the game settings before starting a game.

  • gauntlet by
  • stronghold by Francois
  • basement by Francois
  • crossfire by iNoobBoi
  • vats by Dablux
  • run by iNoobBoi
  • ngon by Oranger
  • house by Francois
  • perplex by Oranger
  • coliseum by iNoobBoi
  • tunnel by Scarlettt
  • islands by Richard0820
  • temple by Scar1337
  • dripp by M. B.
  • biohazard by INOOBBOI and THESCHWARMA
  • stereoMadness by Richard0820
  • yingYang by Richard0820
  • staircase by ryanbear
  • fortress by Desboot
  • commandeer by Desboot
  • clock by Cornbread 2100
  • buttonbutton by ||Destabilized E||
  • downpour by DesBoot
  • superNgonBros by Desboot
  • underpass by Richard 0820
  • cantilever by Eclipse#7932
  • tlinat by Richard0820
  • ruins by SiddhUPe
  • ace by Richard0820
  • crimsonTowers by Richard0820
  • LaunchSite by DesBoot
  • shipwreck by 3xionDev
  • unchartedCave by 3xionDev
  • dojo by werid_pusheen, fixed by Cornbread 2100
  • arena by Whyisthisnotavalable and Richard0820
  • soft by Richard0820
  • flappyGon by Digin
  • rings by ThatLittleFrog
  • trial by Cirryn and Tarantula Hawk

Training Maps

These maps are only found in Training Mode.

  • walk
  • crouch
  • jump
  • hold
  • throw
  • throwAt
  • deflect
  • heal
  • fire
  • nailGun
  • shotGun
  • superBalls
  • wave
  • missile
  • stack
  • mine
  • grenades
  • harpoon

Removed Maps

These are community maps were removed from the game.

  • Detour by Francois
  • Diamagnetism by Richard