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Tech: Difference between revisions

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re-adding table
Tag: 2017 source edit
added skin tech from Fandom
Tag: 2017 source edit
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== List of {{Techtext}} ==
== List of {{Techtext}} ==
=== {{Skincircle}}     Skins ===
=== {{Skincircle}}     Skins ===
:''"skinned" means having any other skin tech.''
{| class="wikitable sortable"
{| class="wikitable sortable"
!Image
!Image
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!Update added (YYYY/MM/DD)
!Update added (YYYY/MM/DD)
|-
|-
|[[File:tungsten carbide.webp]]
|[[File:tungsten carbide.webp|thumb]]
|
|
|[[tungsten carbide]]
|[[tungsten carbide]]
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|not skinned
|not skinned
|2023/02/07, [https://github.com/landgreen/n-gon/commit/9402cf2fe0f2731076b67db4b6da3b3a802b26d2 elasticity]
|2023/02/07, [https://github.com/landgreen/n-gon/commit/9402cf2fe0f2731076b67db4b6da3b3a802b26d2 elasticity]
|-
|[[File:Nitinol.webp|thumb]]
|
|[[nitinol]]
|<strong>1.3x movement</strong> and <strong>jumping<br>0.17</strong> seconds of <strong>coyote time</strong>
|not skinned
|2023/02/07, [https://github.com/landgreen/n-gon/commit/9402cf2fe0f2731076b67db4b6da3b3a802b26d2 elasticity] (originally called squirrel-cage rotor, changed to elasticity at some point, changed to nitinol at some point)
|-
|[[File:Higgs mechanism.webp|thumb]]
|
|[[Higgs mechanism]]
|<strong>4x</strong> {{Fireratetext}}<br>when <strong>firing</strong> your <strong>position</strong> is fixed
|not skinned, ship mode, automatic
|2021/01/12, [https://github.com/landgreen/n-gon/commit/8bcda6ebf6865d5ed1b353cbc926a6a227e10d4d Higgs]
|-
|[[File:verlet integration.webp|thumb]]
|
|[[Verlet integration]]
|'''3x''' {{Damagetext}}<br>after mobs '''die''' advance time '''0.5''' seconds
|not skinned
|''Unknown'' (originally a regular tech called [[propagator]], which instead gave 1.6x damage and could stack 9 times, renamed in 24/7/29, [https://github.com/landgreen/n-gon/commit/8dacb023c07b1bcdf4624c2f662235671c9fad1a wikipedia])
|-
|[[File:Hilbert space.webp|thumb]]
|
|[[Hilbert space]]
|<strong>4x</strong> {{Damagetext}}<br>after a <strong>collision</strong> enter an {{Alternatetext}}
|not skinned, Ψ(t) collapse, many-worlds
|21/5/6, [https://github.com/landgreen/n-gon/commit/455f41540aec1fe43d058270506ef1ad1948c46a non-unitary] (Originally called non-unitary armor)
|-
|[[File:Aperture.webp|thumb]]
|
|[[aperture]]
|every <strong>4</strong> seconds your {{Damagetext}} cycles<br>between <strong>0.8x</strong> and <strong>3x</strong> {{Damagetext}}
|not skinned
|2023/02/04, [https://github.com/landgreen/n-gon/commit/c9f355b2256262157961ef0356327dbeee07ccab skins]
|-
|[[File:Diaphragm.webp|thumb]]
|
|[[diaphragm]]
|every <strong>4</strong> seconds your {{Defensetext|damage taken}} cycles<br>between <strong>0.9x</strong> and <strong>0.2x</strong> {{Defensetext|damage taken}}
|aperture
|2023/02/07, [https://github.com/landgreen/n-gon/commit/9402cf2fe0f2731076b67db4b6da3b3a802b26d2 elasticity]
|-
|[[File:Mass-energy equivalence.webp|thumb]]
|
|[[mass-energy equivalence]]
|{{Energytext}} protects you instead of {{Healthtext}}
|not piezoelectricity, CPT, annihilation
|2020/04/13, [https://github.com/landgreen/n-gon/commit/42b1c2e07ac19a2be815ece1f085ac2805cb86e2 pilot wave field]
|-
|[[File:Depolarization.webp|thumb]]
|
|[[depolarization]]
|<strong>0.5x</strong> {{Damagetext}} for <strong>4.0 seconds</strong> after a mob <strong>dies</strong><br><strong>4x</strong> {{Damagetext}} otherwise
|not skinned
|2024/02/08, [https://github.com/landgreen/n-gon/commit/17f65cfcea8a60a86268330bf7bd7d9291994bfc depolarization]
|-
|[[File:CPT symmetry.webp|thumb]]
|
|[[CPT symmertry]]
|after losing {{Healthtext}}, if you have above <strong>85</strong> {{Energytext}}<br><strong>rewind</strong> time for <strong>20</strong> {{Energytext}} per second
|not skinned, standing wave, max energy reduction, retrocausality, mass-energy
|2020/11/27, [https://github.com/landgreen/n-gon/commit/6c5928c052677c83facb7a5bd6618fe66df5b142 CPT] (Originally called CPT reversal)
|}
|}
{{DISPLAYTITLE:{{techcircle}} {{techtext}}}}
{{DISPLAYTITLE:{{techcircle}} {{techtext}}}}

Revision as of 08:48, 11 January 2025

tech (formerly called mods) are the main power-ups in n-gon. They are found by killing mobs and rarely in the wild. They have 6 types: skins, tech, instant tech,     guntech,     fieldtech, and Junk.

The most significant source of tech is Boss kills.

List of tech

skin     Skins

"skinned" means having any other skin tech.
Image Skin preview Name Description Requirements (if any) Update added (YYYY/MM/DD)
tungsten carbide +500 maximum health
lose health after hard landings
not skinned 2023/02/07, elasticity
nitinol 1.3x movement and jumping
0.17
seconds of coyote time
not skinned 2023/02/07, elasticity (originally called squirrel-cage rotor, changed to elasticity at some point, changed to nitinol at some point)
Higgs mechanism 4x fire rate
when firing your position is fixed
not skinned, ship mode, automatic 2021/01/12, Higgs
Verlet integration 3x damage
after mobs die advance time 0.5 seconds
not skinned Unknown (originally a regular tech called propagator, which instead gave 1.6x damage and could stack 9 times, renamed in 24/7/29, wikipedia)
Hilbert space 4x damage
after a collision enter an alternate reality
not skinned, Ψ(t) collapse, many-worlds 21/5/6, non-unitary (Originally called non-unitary armor)
aperture every 4 seconds your damage cycles
between 0.8x and 3x damage
not skinned 2023/02/04, skins
diaphragm every 4 seconds your damage taken cycles
between 0.9x and 0.2x damage taken
aperture 2023/02/07, elasticity
mass-energy equivalence energy protects you instead of health not piezoelectricity, CPT, annihilation 2020/04/13, pilot wave field
depolarization 0.5x damage for 4.0 seconds after a mob dies
4x damage otherwise
not skinned 2024/02/08, depolarization
CPT symmertry after losing health, if you have above 85 energy
rewind time for 20 energy per second
not skinned, standing wave, max energy reduction, retrocausality, mass-energy 2020/11/27, CPT (Originally called CPT reversal)