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Difficulty: Difference between revisions

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Created page with "Difficulty, in n-gon, refers to how hard the game is. It is determined at the start of the game with the {{Difficultycircle}}Difficulty Selector Power-up. Difficulty 2 is the default one. == List of Difficulties == === Difficulty 1 === '''0.85x''' {{Damagetext}} per level '''1.25x''' {{Damagetakentext}} per level === Difficulty 2 (default) === spawn '''more''' mobs mobs move '''faster''' === Difficulty 3 === spawn a '''2nd''' boss..."
 
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Difficulty, in n-gon, refers to how hard the game is. It is determined at the start of the game with the {{Difficultycircle}}[[Power-ups#Difficulty Selector|Difficulty Selector Power-up]]. Difficulty 2 is the default one.
Difficulty, in n-gon, refers to how hard the game is. It is determined at the start of the game with the {{Difficultycircle}}$nbsp;[[Power-ups#Difficulty Selector|Difficulty Selector Power-up]]. Difficulty 2 is the default one.


== List of Difficulties ==
== List of Difficulties ==
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'''0.85x''' {{Damagetext}} per level
'''0.85x''' {{Damagetext}} per level


'''1.25x''' {{Damagetakentext}} per level
'''1.25x''' {{Damagetakentext}} per level


=== Difficulty 2 (default) ===
=== Difficulty 2 (default) ===
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=== Difficulty 5 ===
=== Difficulty 5 ===
'''+1''' random constraint each level
'''+1''' random {{constrainttext}} each level


fewer initial power ups
fewer initial power ups
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=== Difficulty 7 ===
=== Difficulty 7 ===
'''+1''' random constraint each level
'''+1''' random {{constrainttext}} each level


fewer {{Techcircle}} spawn
fewer {{Techcircle}} spawn

Revision as of 22:43, 14 January 2025

Difficulty, in n-gon, refers to how hard the game is. It is determined at the start of the game with the $nbsp;Difficulty Selector Power-up. Difficulty 2 is the default one.

List of Difficulties

Difficulty 1

0.85x damage per level

1.25x damage taken per level

Difficulty 2 (default)

spawn more mobs

mobs move faster

Difficulty 3

spawn a 2nd boss each level

bosses spawn 0.5x power ups

Difficulty 4

0.85x damage per level

1.25x damage taken per level

Difficulty 5

+1 random constraint each level

fewer initial power ups

Difficulty 6

0.5x initial damage

2x initial damage taken

Difficulty 7

+1 random constraint each level

fewer spawn

Other Difficulty Systems

Old System

In previous versions of the game, the difficulties were "easy", "normal", "hard", and "why ?". You had to chose your difficulty in the settings.

Mods

Some mods have other difficulties.