Difficulty
Appearance
Revision as of 13:32, 26 January 2025 by Adricheeks (talk | contribs)
Difficulty, in n-gon, refers to how hard the game is. It is determined at the start of the game with the Difficulty Selector Power-up. Difficulty 2 is the default one.
List of Difficulties
Difficulty 1
- 0.85x damage per level
- 1.25x damage taken per level
Difficulty 2 (default)
- spawn more mobs
- mobs move faster
Difficulty 3
- spawn a 2nd boss each level
- bosses spawn 0.5x power ups
Difficulty 4
- 0.85x damage per level
- 1.25x damage taken per level
Difficulty 5
- +1 random constraint each level
- fewer initial power ups
Difficulty 6
- 0.5x initial damage
- 2x initial damage taken
Difficulty 7
- +1 random constraint each level
- fewer spawn
Other Difficulty Systems
Old System
In previous versions of the game, the difficulties were "easy", "normal", "hard", and "why ?". You had to chose your difficulty in the settings.
Mods
Some mods have other difficulties.