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{{Spoilers}} | {{Spoilers}} | ||
initial is the always the first [[Maps|map]] when you start a game. [[m]] is attached to cables, and there is the {{Difficultycircle}}[[Difficulty]] Selector [[Power | initial is the always the first [[Maps|map]] when you start a game. [[m]] is attached to cables, and there is the {{Difficultycircle}}[[Difficulty]] Selector [[Power ups|power up]]. | ||
There is a secret passage to the left of the map. This leads you to the {{Instructionscircle}}[[Console commands|Console Commands]] [[Power-ups]]. | There is a secret passage to the left of the map. This leads you to the {{Instructionscircle}}[[Console commands|Console Commands]] [[Power-ups]]. | ||
==Layout== | |||
==Update history== | ==Update history== | ||
==Gallery== | |||
==Trivia== | ==Trivia== | ||
{{Maps}} | {{Maps}} | ||
{{DISPLAYTITLE:initial}} | {{DISPLAYTITLE:initial}} | ||
[[Category:Maps]] | [[Category:Maps]] |
Latest revision as of 13:57, 26 January 2025
spoilers
This article contains major spoilers for the story of or secret content in n-gon. If you have not completed the game or wish to avoid spoilers, please proceed with caution.initial is the always the first map when you start a game. m is attached to cables, and there is the Difficulty Selector power up.
There is a secret passage to the left of the map. This leads you to the Console Commands Power-ups.
Layout
Update history
Gallery
Trivia
maps | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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official maps | unique maps | initial • reservoir • factory • interferometer • reactor • subway • final | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
normal maps | labs • rooftops • skyscrapers • warehouse • highrise • office • aerie • satellite • sewers • testChamber • pavilion • lock • towers • flocculation • gravitron • substructure • corridor | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
training mode maps | walk • crouch • jump • hold • throw • throwAt • deflect • heal • fire • nailGun • shotGun • superBalls • wave • missile • stack • mine • grenades • harpoon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
community maps | in n-gon | gauntlet • stronghold • basement • crossfire • vats • run • ngon • house • perplex • coliseum • tunnel • islands • temple • dripp • biohazard • stereoMadness • yingYang • staircase • fortress • commandeer • clock • buttonbutton • downpour • superNgonBros • underpass • cantilever • tlinat • ruins • ace • crimsonTowers • LaunchSite • shipwreck • unchartedCave • dojo • arena • soft • flappyGon • rings • trial | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
in mods | c-gon (descent • split • bifurcate • boundary) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
removed | detour • diamagnetism |