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:costs '''18.0''' {{energytext}} per second and 0 {{ammotext}}
:costs '''18.0''' {{energytext}} per second and 0 {{ammotext}}
== Strategies ==
== Strategies ==
* Laser's ability to reflect off walls can be used to hit enemies out of reach
* Inductive Charging's boost to energy gain can allow for infinite laser use
* Laser's range, while not infinite, is generally long enough to hit any target in your line of sight


== Related {{techcircle}} {{techtext}}==
== Related {{techcircle}} {{techtext}}==
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|laser gun, diffuse beam, or slow light
|laser gun, diffuse beam, or slow light
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|
|-
|[[file:collimator.webp|thumb]]
|[[collimator]]
|'''+1''' {{laser}} beam<br>align your diverging {{laser}} beams to be parallel
|laser gun, diffraction grating, not diffuse beam, slow light, or pulse
|2025/01/26, [https://github.com/landgreen/n-gon/commit/77e484c3d2a9c0fb70b164468771829146272fad another combo]
|-
|-
|[[file:diffuse beam.webp|thumb]]
|[[file:diffuse beam.webp|thumb]]

Latest revision as of 14:41, 6 February 2025

This article is a stub. You can help the n-gon Wiki by expanding it.
Image of laser.

laser is a gun in n-gon.

In-game description

emit a beam of collimated coherent light
reflects off map, blocks, and mobs 2 times
costs 18.0 energy per second and 0 ammo

Strategies

  • Laser's ability to reflect off walls can be used to hit enemies out of reach
  • Inductive Charging's boost to energy gain can allow for infinite laser use
  • Laser's range, while not infinite, is generally long enough to hit any target in your line of sight

Related tech

Image Tech Description Requirements (if any) Update added (YYYY/MM/DD)
optical amplifier gain 3 random laser
laser only turns off if you have no energy
laser gun, not pulse
laser-mines mines laid while you are crouched use energy to emit 3 unaimed lasers mines
quasiparticles convert current and future into that give 2.25x damage for 10 seconds harpoon, laser, wave, frequency, not railgun or non-renewables
relativistic momentum lasers push mobs and blocks laser, not pulse
iridescence if laser beams hit mobs near their center 2x laser damage laser, not pulse
lens 2.5x laser damage if it passes through a revolving 90° arc circular lens laser
compound lens 1.4x laser lens damage
+30° lens arc
lens
specular reflection +2 laser beam reflections laser, not diffuse beam, pulse, or slow light
diffraction grating +1 diverging laser beam laser gun, diffuse beam, or slow light
collimator +1 laser beam
align your diverging laser beams to be parallel
laser gun, diffraction grating, not diffuse beam, slow light, or pulse 2025/01/26, another combo
diffuse beam your laser beam is wider, but it doesn't reflect
3.2x laser damage
laser gun, not specular reflection, diffraction grating, slow light, or pulse
output coupler 1.3x laser beam width
1.3x laser damage
laser gun, diffuse beam
delayed-choice your laser fires a 0.4 second delayed beam that does 0.7x damage laser gun, diffraction grating, diffuse beam
infrared diode 0.4x laser energy cost

infrared light is outside visual perception

laser, not free-electron or pulse
dye laser 0.75x laser energy cost
1.25x laser damage
laser, not pulse or infrared diode
free-electron laser 3x laser energy cost
3x laser damage
laser, not pulse or infrared diode
pulse charge your energy and release it as a laser pulse that initiates an explosion cluster laser gun, not specular reflection, diffuse, free-electron laser, optical amplifier

Update history

Trivia

guns
official guns current nail gunshotgunsuper ballswavemissilesgrenadessporesdronesfoamharpoonminelaser
former flakrail gunpulseflechettesvacuum bombneutron bombice IXM80
community guns n-gon enhanced (sniper) • n-gon upgraded (MRFF) • n-gon portal gun (portal gun) • n-scythe (scythespearswordMR ferrofluid) • c-gon (blastrebarflank)