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Created page with "{{stub}} '''wave''' (formerly called wave beam) is a {{guncircle}} {{guntext}} in ''n-gon''. ==In-game description== == Strategies == == Related {{Guntechcircle}} {{guntext}}{{techtext}}== ==Update history== ==Trivia== {{Guns}} {{DISPLAYTITLE:nail gun}} Category:Guns"
 
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{{stub}}
{{stub}}
'''wave''' (formerly called wave beam) is a {{guncircle}} [[guns|{{guntext}}]] in ''[[n-gon]]''.
[[File:wave.webp|thumb|Image of wave.]]
'''wave''' (formerly called '''wave beam''') is a {{guncircle}} [[guns|{{guntext}}]] in ''[[n-gon]]''.


==In-game description==
==In-game description==
:emit '''wave packets''' that propagate through '''solids'''
:waves {{iceIXtext|slow}} mobs
:'''60''' wave packets per {{ammocircle}}
== Strategies ==
== Strategies ==


== Related {{Guntechcircle}}   {{guntext}}{{techtext}}==
== Related {{Guntechcircle}}{{guntext}}{{techtext}}==
==Update history==
==Update history==
 
{| class="wikitable sortable"
!Image
!Tech
!Description
!Requirements (if any)
!Update added (YYYY/MM/DD)
|-
|[[File:phase velocity.webp|thumb]]
|[[phase velocity]]
|wave particles '''propagate''' faster as '''solids'''<br>'''1.5x''' wave {{damagetext}}
|wave, not phonon
|
|-
|[[File:amplitude.webp|thumb]]
|[[amplitude]]
|'''1.4x''' wave {{damagetext}}<br>'''1.4x''' wave bullet '''amplitude'''
|wave
|
|-
|[[File:propagation.webp|thumb]]
|[[propagation]]
|'''0.75x''' wave propagation {{speedtext}}<br>'''1.4x''' wave {{damagetext}}
|wave
|
|-
|[[File:bound state.webp|thumb]]
|[[bound state]]
|wave packets '''reflect''' backwards '''2''' times<br>'''0.7x''' wave '''range'''
|wave, not phonon
|
|-
|[[File:frequency.webp|thumb]]
|[[frequency]]
|'''wave''' has unlimited {{ammotext}}<br>'''0.75x''' wave {{damagetext}}
|wave
|
|-
|[[File:phonon.webp|thumb]]
|[[phonon]]
|waves are low '''frequency''', high {{damagetext}} '''expanding arcs''' that propagate through '''solids'''
|wave, not phase velocity, bound state
|
|-
|[[File:isotropic.webp|thumb]]
|[[isotropic]]
|'''waves''' expand in '''all''' directions<br>'''0.6x''' '''range''' and '''1.5x''' {{damagetext}}
|wave, phonon, not uncertainty principle
|
|-
|[[File:isotropic.webp|thumb]]
|[[mechanical resonance]]
|after a {{blocktext}} gets vibrated by a '''phonon''' there is a chance it's '''flung''' at nearby mobs
|wave, phonon
|
|-
|[[File:sympathetic resonance.webp|thumb]]
|[[sympathetic resonance]]
|after a '''mob''' gets vibrated by a '''phonon''' a new '''resonance wave''' expands
|wave, phonon
|
|-
|[[file:uncertainty principle.webp|thumb]]
|[[uncertainty principle]]
|'''foam''', '''wave''', and '''super ball''' positions are erratic<br>'''1.5x''' '''foam''', '''wave''', and '''super ball''' {{damagetext}}
|foam, wave, or super balls, not isotropic or Zectron
|
|-
|[[file:quasiparticles.webp|thumb]]
|[[quasiparticles]]
|convert current and future {{ammocircle}} into {{boostcircle}} that give '''2.25x''' {{damagetext}} for '''10''' seconds
|harpoon, laser, wave, frequency, not railgun or non-renewables
|
|}
==Trivia==
==Trivia==
{{Guns}}
{{Guns}}
{{DISPLAYTITLE:nail gun}}
{{DISPLAYTITLE:wave}}
[[Category:Guns]]
[[Category:Guns]]

Revision as of 11:37, 21 January 2025

This article is a stub. You can help the n-gon Wiki by expanding it.
Image of wave.

wave (formerly called wave beam) is a gun in n-gon.

In-game description

emit wave packets that propagate through solids
waves slow mobs
60 wave packets per

Strategies

Related   guntech

Update history

Image Tech Description Requirements (if any) Update added (YYYY/MM/DD)
phase velocity wave particles propagate faster as solids
1.5x wave damage
wave, not phonon
amplitude 1.4x wave damage
1.4x wave bullet amplitude
wave
propagation 0.75x wave propagation speed
1.4x wave damage
wave
bound state wave packets reflect backwards 2 times
0.7x wave range
wave, not phonon
frequency wave has unlimited ammo
0.75x wave damage
wave
phonon waves are low frequency, high damage expanding arcs that propagate through solids wave, not phase velocity, bound state
isotropic waves expand in all directions
0.6x range and 1.5x damage
wave, phonon, not uncertainty principle
mechanical resonance after a block gets vibrated by a phonon there is a chance it's flung at nearby mobs wave, phonon
sympathetic resonance after a mob gets vibrated by a phonon a new resonance wave expands wave, phonon
uncertainty principle foam, wave, and super ball positions are erratic
1.5x foam, wave, and super ball damage
foam, wave, or super balls, not isotropic or Zectron
quasiparticles convert current and future into that give 2.25x damage for 10 seconds harpoon, laser, wave, frequency, not railgun or non-renewables

Trivia

guns
official guns current nail gunshotgunsuper ballswavemissilesgrenadessporesdronesfoamharpoonminelaser
former flakrail gunpulseflechettesvacuum bombneutron bombice IXM80
community guns n-gon enhanced (sniper) • n-gon upgraded (MRFF) • n-gon portal gun (portal gun) • n-scythe (scythespearswordMR ferrofluid) • c-gon (blastrebarflank)