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The reason I put 12 Is because of the portal field. It's only obtainable through lore however.
 
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{{Fieldcircle}}{{Fieldtext |fields}} are one of the major [[Power-ups]] in the game. They give unique abilities, but you can only have one at a time, the default one being field emitter. Each field generates a certain amount of {{Energytext}}. They can be upgraded with {{Fieldtechcircle}} {{Fieldtext | field}}{{Techtext}}. There are currently 11 {{Fieldtext | fields}} in the game.  
{{Fieldcircle}} {{Fieldtext|fields}} are one of the major [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FRouep_wpq power ups] in ''[https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FL-eol n-gon]''. They give unique abilities, but you can only have one at a time. A {{Fieldtext}}'s main purpose is collecting [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FRouep_wpq power ups], acting as the main ability, and most of the can be used to grab and throw {{Blocktext|blocks}}. Each field generates a certain amount of {{Energytext}}. They can be upgraded with {{Fieldtechcircle}}   {{fieldtext}}[https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FVeah {{Techtext}}]. There are currently 12 {{Fieldtext|fields}} in the game, and the default {{fieldtext}} is [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FDiglf_gmktvep field emitter].  


== List of {{Fieldtext | fields}} ==
The {{Fieldcircle}} {{Fieldtext|field}} power up will allow you to switch to another {{Fieldtext|field}}. You will have a menu with 2 {{Choicetext}} that can be rerolled with {{Researchtext}}, and closed with {{Canceltext}}.


=== Current {{Fieldtext | fields}} ===
== List of {{Fieldtext|fields}} ==
=== Current {{Fieldtext|fields}}===
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FDiglf_gmktvep field emitter] (default)
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FQtcnfilg%5Dwcvg standing wave] (formerly named standing wave harmonics)
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FRepfgcv_ficmcgleviqm perfect diamagnetism]
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FLeeavite%5Dmcsq negative mass]
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FOoneaunap_csqeobnep molecular assembler] (formerly named nano-scale manufacturing)
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FRlcsoa%5Dtmrah plasma torch]
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FVioe%5Ddklctkol time dilation] (formerly named time dilation field)
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FOevaoavepicl%5Dcnockkne metamaterial cloaking]
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FRinov_uate pilot wave]
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FUopmjone wormhole]
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FErcprlkne_jomk grappling hook]


* field emitter (default)
=== Previous {{Fieldtext|fields}} ===
* standing wave
* phase decoherence field (reworked to metamaterial cloaking)
* perfect diamagnetism
* kinetic energy field
* negative mass
* molecular assembler
* plasma torch
* time dilation
* metamaterial cloaking  
* pilot wave
* wormhole
* grappling hook


=== Previous {{Fieldtext | fields}} ===
=== Community {{Fieldtext|fields}} ===
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FGngrey%5Dcmnfelsgr energy condenser] ([https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FL-eol_wpercdgd n-gon upgraded])
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FGilsvekn%25s%5Dsjiglf einstein's shield] ([https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FL-eol_gnjalcgd n-gon enhanced])
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FOavtgr%5Ddksrlccgmgnv matter displacement] (n-gon enhanced)
* [https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FVaah%7Bolia_diglf tachyonic field] ([https://s3.amazonaws.com/utopiaweb/service/hvtrs8%2F-n%2Fgmn%2Cwkkk%2FL-qc%7Btje n-scythe])


* standing wave harmonics (now called standing wave)
== {{Couplingtext}} ==
* nano-scale manufacturing (now called molecular assembler)
{{Couplingcircle}}{{Couplingtext}} give unique bonuses for each {{Fieldtext}}. Here are the bonuses:
* time dilation field (now simply called time dilation)
 
* phase decoherence field (reworked to metamaterial cloaking)
* field emitter: '''all''' effects per {{Couplingcircle}} (likely excludes effects of time dilation, metamaterial cloaking, and wormhole)
* standing wave: +5 maximum {{Energy}} per {{Couplingcircle}}
* perfect diamagnetism: '''deflecting''' condenses 0.10 {{ice IX}} per {{Couplingcircle}}
* negative mass: '''0.97x''' {{damage taken}} per {{Couplingcircle}}
* molecular assembler: '''+0.6''' {{Energy}} per second per {{Couplingcircle}}
* plasma torch: '''1.025x''' {{damage}} per {{Couplingcircle}}
* time dilation: '''+1.05x''' longer {{stop time|stopped time}} per {{Couplingcircle}}
* metamaterial cloaking: '''1.050x''' ambush {{damage}} per {{Couplingcircle}}
* pilot wave: '''1.05x''' {{block}} collision {{damage}} per {{Couplingcircle}}
* wormhole: after eating {{block|blocks}} '''+2''' {{Energy}} per {{Couplingcircle}}
* grappling hook: {{ammocircle}} give 4% more ammo per {{Couplingcircle}}


=== Community {{Fieldtext | fields}} ===
== Combos ==
Combos are secret key inputs that you can type. They are in the {{Fieldtext}} descriptions but match color of the background, making them invisible. They also include diagonal arrows; however, those should be ignored. These Combos give different things depending on your field. 


* energy condenser ([[n-gon upgraded]])
* molecular assembler: ↓→↓←↑↑↓ (displayed in-game as ↓↘→↓↙←↑↑↓), changes your molecular assembler mode
* einstein’s shield ([[n-gon enhanced]])
* pilot wave: ↓↓→↓←↓↓ (displayed in-game as ↓↓→↘↓↙←↓↓), spawns a {{block}}  (due to it beginning and ending with the same inputs it can be chain cast by looping this  ↓↓→↓←)
* matter displacement (n-gon enhanced)
* standing wave: ''←←↓→→↓'' (displayed in-game as ''←←↓→→↓''), multiplies your max energy by 5.00, and divides your max health by 2.00.
* perfect diamagnetism: ''← → ← →↓'' (displayed in-game as ← → ← → ''↧''), moves the shield in the direction it is facing, deflecting any mobs in its path.
* plasma torch:  ''←↓→→↓''  (displayed in-game as ←↙↓↘→→''↧''), charges energy faster than normal if you continue to hold the down arrow.
* time dilation: ''←↓→↑←↓→↑'' (displayed in-game as ''←↙↓↘→↗↑↖←↙↓↘→↗↑''), rewinds you for a period of time.
* wormhole: ''↓↓↓↑↓'' (displayed in-game as ↓↓↓↑↓), teleports you to a random position with ground, on the same X-axis as you.
* grappling hook: ''↑↑↓↓ (''displayed in-game as ↑↑↓↓), does nothing if you are not using the grapple, if you are using the grapple, teleports you to the ground and creates a explosion and gives temporary invulnerability.
{{Fields}}
{{DISPLAYTITLE:{{Fieldcircle}} {{Field|fields}}}}
[[https://s3.amazonaws.com/utopiaweb/service/hvtrs8/-n/gmn,wkkk/Aaveeopy8Fkendq|'22]]

Latest revision as of 01:52, 11 October 2026

fields are one of the major power ups in n-gon. They give unique abilities, but you can only have one at a time. A field's main purpose is collecting power ups, acting as the main ability, and most of the can be used to grab and throw blocks. Each field generates a certain amount of energy. They can be upgraded with    fieldtech. There are currently 12 fields in the game, and the default field is field emitter.

The field power up will allow you to switch to another field. You will have a menu with 2 choices that can be rerolled with research, and closed with cancel.

List of fields

Current fields

Previous fields

  • phase decoherence field (reworked to metamaterial cloaking)
  • kinetic energy field

Community fields

coupling

coupling give unique bonuses for each field. Here are the bonuses:

  • field emitter: all effects per (likely excludes effects of time dilation, metamaterial cloaking, and wormhole)
  • standing wave: +5 maximum energy per
  • perfect diamagnetism: deflecting condenses 0.10 ice IX per
  • negative mass: 0.97x damage taken per
  • molecular assembler: +0.6 energy per second per
  • plasma torch: 1.025x damage per
  • time dilation: +1.05x longer stopped time per
  • metamaterial cloaking: 1.050x ambush damage per
  • pilot wave: 1.05x block collision damage per
  • wormhole: after eating blocks +2 energy per
  • grappling hook: give 4% more ammo per

Combos

Combos are secret key inputs that you can type. They are in the field descriptions but match color of the background, making them invisible. They also include diagonal arrows; however, those should be ignored. These Combos give different things depending on your field.

  • molecular assembler: ↓→↓←↑↑↓ (displayed in-game as ↓↘→↓↙←↑↑↓), changes your molecular assembler mode
  • pilot wave: ↓↓→↓←↓↓ (displayed in-game as ↓↓→↘↓↙←↓↓), spawns a block (due to it beginning and ending with the same inputs it can be chain cast by looping this ↓↓→↓←)
  • standing wave: ←←↓→→↓ (displayed in-game as ←←↓→→↓), multiplies your max energy by 5.00, and divides your max health by 2.00.
  • perfect diamagnetism: ← → ← →↓ (displayed in-game as ← → ← → ↧), moves the shield in the direction it is facing, deflecting any mobs in its path.
  • plasma torch: ←↓→→↓ (displayed in-game as ←↙↓↘→→↧), charges energy faster than normal if you continue to hold the down arrow.
  • time dilation: ←↓→↑←↓→↑ (displayed in-game as ←↙↓↘→↗↑↖←↙↓↘→↗↑), rewinds you for a period of time.
  • wormhole: ↓↓↓↑↓ (displayed in-game as ↓↓↓↑↓), teleports you to a random position with ground, on the same X-axis as you.
  • grappling hook: ↑↑↓↓ (displayed in-game as ↑↑↓↓), does nothing if you are not using the grapple, if you are using the grapple, teleports you to the ground and creates a explosion and gives temporary invulnerability.
fields
official fields current field emitter • standing wave • perfect diamagnetism • negative mass • molecular assembler • plasma torch • time dilation • metamaterial cloaking • pilot wave • wormhole • grappling hook
former phase decoherence field • kinetic energy field
community fields n-gon enhanced (einstein's shield • matter displacement) • n-gon upgraded (energy condenser) • n-scythe (tachyonic field)

[[1]]