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== Strategies ==
== Strategies ==
field emitter is '''extremely''' strong in [[runs|{{coupling}}-focused runs]], due to it receiving the bonuses of most {{field|fields}}. Those are, per {{couplingcircle}}:
* +5 maximum {{Energy}} ([[standing wave]]'s bonus)
* deflecting condenses 0.10 {{ice IX}} ([[perfect diamagnetism]]'s bonus)
* 0.97x {{damage taken}} ([[negative mass]]' bonus)
* +0.6 {{Energy}} per second ([[molecular assembler]]'s bonus)
* 1.025x {{damage}} ([[plasma torch]]'s bonus)
* 1.05x {{block}} collision {{damage}} ([[pilot wave]]'s bonus)
* {{ammocircle}} give 4% more ammo ([[grappling hook]]'s bonus)


== Related {{Fieldtechcircle}}{{Fieldtext}}{{techtext}}==
== Related {{Fieldtechcircle}}{{Fieldtext}}{{techtext}}==

Revision as of 13:43, 14 February 2025

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The first image of field emitter in the game files.

field emitter is a field in n-gon. It is the default field you get when starting a normal game.

In-game description

initial field
use energy to deflect mobs and throw blocks
4 energy per second

Strategies

field emitter is extremely strong in coupling-focused runs, due to it receiving the bonuses of most fields. Those are, per :

Related   fieldtech

field emitter does not have any field tech.

Update history

Trivia

  • field emitter is the only item in n-gon to have multiple images, with 36 in total

Gallery

fields
official fields current field emitterstanding waveperfect diamagnetismnegative massmolecular assemblerplasma torchtime dilationmetamaterial cloakingpilot wavewormholegrappling hook
former phase decoherence fieldkinetic energy field
community fields n-gon enhanced (einstein's shieldmatter displacement) • n-gon upgraded (energy condenser) • n-scythe (tachyonic field)