field emitter
Appearance
Revision as of 13:45, 4 March 2025 by Adricheeks (talk | contribs)

field emitter is a field in n-gon. It is the default field you get when starting a normal game.
In-game description
- initial field
- use energy to deflect mobs and throw blocks
- 4 energy per second
coupling
field emitter: all effects per (likely excludes effects of time dilation, metamaterial cloaking, and wormhole). This includes:
- +5 maximum energy per (standing wave bonus)
- deflecting condenses 0.10 ice IX per (perfect diamagnetism bonus)
- 0.97x damage taken per (negative mass bonus)
- +0.6 energy per second per (molecular assembler bonus)
- 1.025x damage per (plasma torch bonus)
- 1.05x block collision damage per (pilot wave bonus)
- give 4% more ammo per (grappling hook bonus)
Strategies
- field emitter is extremely strong in coupling-focused runs, due to it receiving the bonuses of most fields
Related fieldtech
field emitter does not have any field tech.
Update history
Trivia
- field emitter is the only item in n-gon to have multiple images, with 26 in total.
Gallery
-
field emitter in use.
fields | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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official fields | current | field emitter • standing wave • perfect diamagnetism • negative mass • molecular assembler • plasma torch • time dilation • metamaterial cloaking • pilot wave • wormhole • grappling hook | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
former | phase decoherence field • kinetic energy field | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
community fields | n-gon enhanced (einstein's shield • matter displacement) • n-gon upgraded (energy condenser) • n-scythe (tachyonic field) |